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i Dev di AA3 sono stati licenziati

Posted: Sat Jun 20, 2009 4:38 pm
by fenice_nera
ecco una lettera pubblicata (e ovviamente subito cancellata) sul forum officiale di AA3 da un ormai ex-dev.
"I worked as a Dev at AA Emeryville for the last year and a half and I hope I can appeal to your rationality and common sense. I would like you to imagine trying to build a game with an impossible deadline, steadily declining workforce (via firings), A hiring freeze, constantly being fed misinformation, having the “higher ups” completely ignore your weekly plea for either A) more time, or B) more manpower, working a ton of unpaid overtime, pouring your heart and soul into a misadventure only to have the uniformed community scoff at you for uncontrollable variables….. RIGHT when you’ve just lost your job.

There are problems with the release beyond the devs control. In fact, the bureaucracy is so convoluted that you can’t even begin to imagine the breadth and scope of B.S. the devs had to deal with daily. in short, imagine being the subcontractor of a subcontractor of a contractor to the government. Sure Millions of dollars may have been poured into this project, but how much do you think made it to the actual DEV team, the people MAKING the game, after it was filtered by the bureaucracy?

I realize if you are a gamer, you rightly expect a game to work. period. But I would ask that you imagine for a second that you actually DON’T understand what it takes to make this particular game, and you really don’t understand the many obstacles that were placed in front of the Devs… in nerdy terms: A Kobiyashi maru.

What I would like you to understand is that the Devs did everything they could, worked a TON of unpaid overtime, put their time and passion into an un-winnable situation, and were effectively stabbed in the back. Many of these guys are my close friends, they have family to take care of, and overpriced rent to deal with. They just came off busting their butts for months, to be let go, without warning. Perhaps a little empathy is in order here.

Almost every multiplayer online game has problems upon release. These problems become exaggerated when a development team is kept in constant turmoil and paranoia via misinformation and a high rate of employee turnover. When the people you trust around you are being let go, it becomes difficult to emotionally invest yourself in the titanic sinking ship. Nonetheless, I can tell you the Devs STILL pushed themselves as hard as they could.

Furthermore, the problem with the game at this point, has everything to do with the authentication servers being slammed, A.K.A not a controllable variable by the Devs. Sure there are bugs, they WERE being fixed, and now you’ll be lucky to see any fixes in the near future.

For those of you who think Redstone arsenal will do a better job, well…. I won’t have to tell you that you’re sadly mistaken because you’ll see for yourself.

I’m not sure why i’ve felt compelled to write this when I’m sure it will get deleted, or even scoffed at further, but I hoped to let the fans know that we tried as hard as we could and are very bummed to see the fruits of our labor shoved at gamers like a heaping pile of crap."

Posted: Sat Jun 20, 2009 4:39 pm
by snipershady
il loro mandato era fino al "completamento" del gioco
non per il "mantenimento" dello stesso.

Tecnicamente potrebbero esser tutti ri-assunti... con un nuovo contratto.

Posted: Sat Jun 20, 2009 4:40 pm
by fenice_nera
si però ti sembra normale che chi ha fatto il gioco (e quindi lo conosce) non abbia la possibilità di almeno mettere a posto i bug che si sono riscontrati ?

Posted: Sat Jun 20, 2009 5:02 pm
by Alessio_XVII
poveracci

Posted: Sat Jun 20, 2009 5:54 pm
by ak47=freedom
che infamia.....

Posted: Sat Jun 20, 2009 6:24 pm
by [9th_Folgore]-Stra-
Visto il prodotto che hanno sfornato mi sembra il minimo!

Ma sinceramente a voi piace?
Vi sembra che abbia una grafica "degna" di un gioco del 2009?
E poi nei server la differenza tra buoni e cattivi è praticamente nulla dalle lunghe distanze,si finisce a sparare a tutto quello che si muove...
Che delusione porco giuda!

Posted: Sat Jun 20, 2009 6:38 pm
by fenice_nera
a me il gioco piace,
cmq per la tua firma.... si possono avere tutte e due ? sia army che navy ?

Re:

Posted: Sat Jun 20, 2009 6:51 pm
by Coar
fenice_nera wrote:cmq per la tua firma.... si possono avere tutte e due ? sia army che navy ?
eheh, c'avevo pensato pure io però poi ho pensato: "no, non posso... poi iniziano a dire che spammo troppo" :asd:

Posted: Sat Jun 20, 2009 6:55 pm
by Alessio_XVII
manca però la air force... e i marines...

Re:

Posted: Sat Jun 20, 2009 6:58 pm
by fenice_nera
Alessio_XVII wrote:manca però la air force... e i marines...
concordo
vogliamo la versione air force e marines per poter fare una scelta accurata.
:sisisi:

Posted: Sun Jun 21, 2009 11:14 am
by ak47=freedom
navyyyyyyyyyyy!!!!!!! :tunz:
mi hai ispirato mo ne faccio una anch'io.......
la tipa che hai usato non compariva in un telefilm,uno pieno di avvocati o roba simile?almeno trovo stock e render

Re:

Posted: Sun Jun 21, 2009 11:28 am
by Fragger
ak47=freedom wrote:navyyyyyyyyyyy!!!!!!! :tunz:
mi hai ispirato mo ne faccio una anch'io.......
la tipa che hai usato non compariva in un telefilm,uno pieno di avvocati o roba simile?almeno trovo stock e render
Jag - Avvocati in Divisa

Re:

Posted: Sun Jun 21, 2009 11:28 am
by Coar
ak47=freedom wrote:navyyyyyyyyyyy!!!!!!! :tunz:
mi hai ispirato mo ne faccio una anch'io.......
la tipa che hai usato non compariva in un telefilm,uno pieno di avvocati o roba simile?almeno trovo stock e render
JAG - Avvocati in divisa

Gran bel telefilm e lei è Catherine Bell che interpreta il tenente colonnello Sarah MacKenzie

Una gran gnocca! :asd:

Posted: Sun Jun 21, 2009 11:42 am
by ak47=freedom
asd stavo per dire:"no mi sono sbagliato é la Carfagna!!!!"

Re:

Posted: Sun Jun 21, 2009 11:43 am
by Coar
ak47=freedom wrote:asd stavo per dire:"no mi sono sbagliato é la Carfagna!!!!"
anche quella... du botte...